An independent game studio needed player support and community moderation that could scale up for launch week and back down after — without managing headcount internally.
An independent game studio with a live-service multiplayer title. Player support tickets and community moderation spiked unpredictably around updates and launches, overwhelming the studio's small internal team.
Bug reports and player feedback needed triage before reaching the development team, and billing disputes on in-game purchases required consistent, policy-compliant handling around the clock.
"Every patch and event caused a support spike we couldn't staff for internally. RCVRY gave us a team that scales up for launch week and back down after — without us managing headcount."— Community & Support Lead, Game Studio
The client's leadership identified several operational pain points:
Gave players a responsive support and community experience, especially when it mattered most.
Player Support & Ticketing
Community Moderation
Turned player feedback into something the dev team could actually act on quickly.
Bug & Feedback Triage
Reporting & Sentiment Tracking
Support capacity that flexes with the game's live-service calendar.